State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Top Down Games Performance in Sweden for Q2 2022

In Q2 2022, the top five top-down games in Sweden showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals detailed insights.

Top Down Games Performance in Sweden for Q2 2022

In the second quarter of 2022, the top five top-down games in Sweden exhibited interesting trends. Based on data from Sensor Tower, here's a closer look at their performance on a unified platform.

Candy Crush Soda Saga saw its weekly revenue peak in mid-April at around $71.9K, followed by a gradual decline to approximately $62.2K by the end of June. Weekly downloads fluctuated slightly, peaking at 1.2K in early April and then falling to around 883 by late June. Active users peaked at 31.8K in mid-April and then decreased to about 27.9K by the end of the quarter.

Solitaire Grand Harvest experienced a peak in weekly revenue of roughly $33.3K in early April, with a low of around $23.2K in mid-May. Weekly downloads remained relatively stable, averaging around 300 downloads per week. Active users saw a peak of 2.8K in early April before decreasing to approximately 2.5K by the end of June.

Clash Royale had a notable peak in weekly revenue at around $53.8K in early April, with a significant dip to about $13.6K by mid-June. Weekly downloads started at 5.1K in late March and dropped to around 2.3K by the end of June. Active users showed a steady decline from 435.5K in late March to about 354.9K by the end of the quarter.

Diablo Immortal launched in June and quickly peaked in weekly revenue at around $81.6K in the first week of June, before dropping to approximately $58.2K by the end of the month. Downloads saw a significant decrease from 62.6K in the launch week to about 1.7K by the end of June. Active users also declined from 58.6K in the first week to around 24.4K by the end of the month.

Brawl Stars had a peak in weekly revenue at around $40.8K in early May, with a subsequent decline to about $16.9K by the end of June. Weekly downloads fluctuated, peaking at 3.7K in mid-April and then decreasing to approximately 2.9K by the end of June. Active users saw a peak of 141.7K in early May, before declining to around 120.6K by the end of the quarter.

For more insights and detailed data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022